Changelog
A full history of updates to Infinite Apex.
v0.2.0
2026-02-07- AddedBasic authentication system
- ChangedUpdated base API URL for public release
v0.1.10
2026-02-04- AddedPost-processing effects
- ChangedUpdated game logo
- ChangedRemoved auto-blip option — now configured per vehicle
v0.1.9
2026-02-01- AddedFull controls display in main menu
- AddedGeneral controls section in pause menu
- ChangedRemoved redundant Paddles input option (same as sequential)
- FixedSequential shifter preview
- FixedReal-time delta rounding
- FixedIndividual calibration button and flow issues
v0.1.8
2026-01-30- AddedReal-time delta display
- AddedH-pattern shifter configuration with friction disk clutch for stall support
- AddedIndividual component calibration in input settings
- ChangedMajor tire and driveline overhaul for racier handling
- ChangedUpdated logo and default application icon
- FixedSteering wheel range now applied from settings (was stuck at 900)
- FixedSteering input detection
- FixedPedal calibration
- FixedInput device name display in settings
v0.1.5
2026-01-27- ChangedTire and driveline adjustments — more grip, better brake balance, smoother shifting
- FixedFrame drops on race start
v0.1.3
2026-01-27- ChangedUpdated main menu and splash screen
v0.1.2
2026-01-27- AddedGeneric Roadster car
- FixedTrackSetup and ProceduralApex scene issues
v0.1.1
2026-01-25- AddedFOV slider in pause menu
- AddedSteering range calculation
- AddedWider screen support
- ChangedRebranded from Procedural Apex to Infinite Apex
- ChangedLowered curbs
- FixedExtreme elevation changes over short distances
- FixedSteering detection
- FixedInput not saved after closing calibration wizard
- FixedGear not resetting on pause menu restart
- FixedTrack lights
- FixedMissing track colliders
v0.0.6
2026-01-19- AddedDay/night cycle
- AddedStadium lights on generated tracks
- AddedProjector lights with toggle
- ChangedImproved vehicle handling — more tire grip, better anti-roll settings
v0.0.5
2026-01-18- AddedCopy seed functionality
- AddedLocal favorite seeds storage
- AddedSteering wheel and gauge display
- AddedCar lights
- AddedGround materials and effects
- ChangedMenu themes updated to match website
- ChangedIncreased physics solver substeps to 8
- FixedWelcome screen not advancing without API connection
- FixedBackwards speed and delta display
- FixedSeed storage bug
v0.0.3
2026-01-18- AddedGrass physics on procedural terrain
- ChangedController input value tuning
- FixedMirrors
- FixedRemoved turbo noise
v0.0.2
2026-01-17- AddedBetter car sounds
- AddedKeyboard and controller support with leaderboard integration
- AddedInput configurator for Logitech and Thrustmaster wheels
- AddedVehicle HUD with speed, gear, and RPM
- AddedDriving aids
- AddedLeaderboard submission and lap timing
- AddedLoading states between scenes
- AddedNew skybox and dynamic lighting during track generation
- ChangedLowered terrain to reduce z-fighting
- FixedInvalid laptime submissions now blocked
- FixedEnd run overlay and retry timer
- FixedTilted landings on race start
v0.0.1
2025-12-22- AddedProcedural track generation from seeds
- Added50+ track segment types including hairpins, chicanes, esses, and carousels
- AddedProcedural terrain generation
- AddedKerb generation with physics
- AddedTrack decorations and barriers
- AddedPause menu and game flow
- AddedBasic lap timing