Changelog

A full history of updates to Infinite Apex.

v0.2.0

2026-02-07
  • AddedBasic authentication system
  • ChangedUpdated base API URL for public release

v0.1.10

2026-02-04
  • AddedPost-processing effects
  • ChangedUpdated game logo
  • ChangedRemoved auto-blip option — now configured per vehicle

v0.1.9

2026-02-01
  • AddedFull controls display in main menu
  • AddedGeneral controls section in pause menu
  • ChangedRemoved redundant Paddles input option (same as sequential)
  • FixedSequential shifter preview
  • FixedReal-time delta rounding
  • FixedIndividual calibration button and flow issues

v0.1.8

2026-01-30
  • AddedReal-time delta display
  • AddedH-pattern shifter configuration with friction disk clutch for stall support
  • AddedIndividual component calibration in input settings
  • ChangedMajor tire and driveline overhaul for racier handling
  • ChangedUpdated logo and default application icon
  • FixedSteering wheel range now applied from settings (was stuck at 900)
  • FixedSteering input detection
  • FixedPedal calibration
  • FixedInput device name display in settings

v0.1.5

2026-01-27
  • ChangedTire and driveline adjustments — more grip, better brake balance, smoother shifting
  • FixedFrame drops on race start

v0.1.3

2026-01-27
  • ChangedUpdated main menu and splash screen

v0.1.2

2026-01-27
  • AddedGeneric Roadster car
  • FixedTrackSetup and ProceduralApex scene issues

v0.1.1

2026-01-25
  • AddedFOV slider in pause menu
  • AddedSteering range calculation
  • AddedWider screen support
  • ChangedRebranded from Procedural Apex to Infinite Apex
  • ChangedLowered curbs
  • FixedExtreme elevation changes over short distances
  • FixedSteering detection
  • FixedInput not saved after closing calibration wizard
  • FixedGear not resetting on pause menu restart
  • FixedTrack lights
  • FixedMissing track colliders

v0.0.6

2026-01-19
  • AddedDay/night cycle
  • AddedStadium lights on generated tracks
  • AddedProjector lights with toggle
  • ChangedImproved vehicle handling — more tire grip, better anti-roll settings

v0.0.5

2026-01-18
  • AddedCopy seed functionality
  • AddedLocal favorite seeds storage
  • AddedSteering wheel and gauge display
  • AddedCar lights
  • AddedGround materials and effects
  • ChangedMenu themes updated to match website
  • ChangedIncreased physics solver substeps to 8
  • FixedWelcome screen not advancing without API connection
  • FixedBackwards speed and delta display
  • FixedSeed storage bug

v0.0.3

2026-01-18
  • AddedGrass physics on procedural terrain
  • ChangedController input value tuning
  • FixedMirrors
  • FixedRemoved turbo noise

v0.0.2

2026-01-17
  • AddedBetter car sounds
  • AddedKeyboard and controller support with leaderboard integration
  • AddedInput configurator for Logitech and Thrustmaster wheels
  • AddedVehicle HUD with speed, gear, and RPM
  • AddedDriving aids
  • AddedLeaderboard submission and lap timing
  • AddedLoading states between scenes
  • AddedNew skybox and dynamic lighting during track generation
  • ChangedLowered terrain to reduce z-fighting
  • FixedInvalid laptime submissions now blocked
  • FixedEnd run overlay and retry timer
  • FixedTilted landings on race start

v0.0.1

2025-12-22
  • AddedProcedural track generation from seeds
  • Added50+ track segment types including hairpins, chicanes, esses, and carousels
  • AddedProcedural terrain generation
  • AddedKerb generation with physics
  • AddedTrack decorations and barriers
  • AddedPause menu and game flow
  • AddedBasic lap timing